Kamis, 22 April 2010

Wild Arms 3 Characters

CHARACTERS
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There are four characters in the game, all with strengths, weaknesses, and
a unique force ability -- their "defining" skill. First, their best stats.
[See the Stat Growth section for an example of how their values stack up.]
__________ _____ _____ _____ _____ _____ _____ _____ _____
| CHARACTR | HP | ATK | DEF | MAG | MGR | RFX | AIM | EVA |
|¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯|¯¯¯¯¯|¯¯¯¯¯|¯¯¯¯¯|¯¯¯¯¯|¯¯¯¯¯|¯¯¯¯¯|¯¯¯¯¯|
| Virginia | 4th | 4th | 1st | 1st | 2nd | 1st | 2nd | 1st |
| Clive | 2nd | 1st | 2nd | 3rd | 4th | 4th | 1st | 3rd |
| Jet | 3rd | 2nd | 3rd | 4th | 3rd | 2nd | 3rd | 2nd |
| Gallows | 1st | 3rd | 1st | 2nd | 1st | 3rd | 4th | 4th |
|__________|_____|_____|_____|_____|_____|_____|_____|_____|

A Force Ability is used by expending 25 FP, and the player can't be under the
influence of Misery (or a debilitating status).
__________ _____________ __________________________________________________
| CHARACTR | FORCE ABLTY | FUNCTION |
|¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|
| Virginia | Mystic | Selected item affects all allies/enemy group |
| Clive | Lock On | 100% accuracy, and attack doubles in damage |
| Jet | Accelerator | Selected action goes first, regardless of RFX |
| Gallows | Extension | Selected arcana affects all allies/enemy group |
|__________|_____________|__________________________________________________|

Each character also gets three special tools for puzzle-solving purposes:
one is obtained by default, the other two are found in specific dungeons in
the course of the game (all mandatory).
__________ __________________ _____________________________________________
| CHARACTR | TOOL | FUNCTION |
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| Virginia | Tindercrest | Lights certain objects |
| | Galecrest | Move like the wind over broken paths |
| | Changecrest | Turn VIT crystals into blocks or vice versa |
| Clive | Bombs | Destroys certain traps, blocked doors, etc. |
| | Mighty Gloves | Can lift/push heavy objects |
| | Grappling Hook | Use to reach higher ledges/trigger switches |
| Jet | Boomerang | Player-steered, switch-hitting projectile |
| | Radar | Scan current room for hidden items |
| | Radical Sneakers | Jump off floor pads to reach higher ledges |
| Gallows | Freezer Doll | Freeze objects with projectile stream |
| | Steady Doll | Projectile doll can hit faraway switches |
| | Kramer Doll | Summon fight with foes (or special bosses) |
|__________|__________________|_____________________________________________|

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